Poly Star!

Poly Star

Available now on iTunes, and Google Play, offers an engaging and exciting arcade experience. Players will pilot a stolen star fighter as they journey through space trying to avoid enemy fire for risk of being blasted into another dimension. Poly Star was created to introduce geometry, counting, and math in a fun way. Poly Star’s clean lines, fun colors and simple graphics help the user to relate to the app and math in general.

Poly Star’s easy to use controls, many exciting features, and simplistic graphics set itself apart from other apps on the app store. Players can move freely by dragging their ship using the left side of the screen to avoid taking damage. Players can tap on the right side of the screen to fire lasers at their enemies and power ups alike! Sand Heaver writes:

“It is a very enjoyable side-scrolling shoot-em-up with great music and has a very clean, minimalist feel. Clearly a lot of love and attention has gone into the overall aesthetic.”

Another one of the great features that Poly Star has to offer is it upgrade system. Users accumulate stars by defeating enemies and bosses alike. These stars can be used to upgrade power ups, shielding, and the amount of lasers fired. These stronger power ups become crucial to surviving higher wave counts. With over seven power ups and eight different upgrades, Poly Star has a lot of gameplay for players to explore.

For players who have a knack for competition, Poly Star will save the user’s highest scores and post them to a global leaderboard so that they can compare themselves against other players across the world. Additionally, players also unlock achievements from defeating waves of enemies, avoiding damage, progressing quickly, defeating bosses, and using power ups effectively!

Poly Star is available world wide for absolutely no cost to the user. Currently the app does not provide any in app purchases and is available on both iPhones and Android devices.

The app is available for Android: https://play.google.com/store/apps/details?id=com.polyKyle

The app is available for iOS: https://itunes.apple.com/us/app/poly-star/id1203859727?ls=1&mt=8
Please check out my trailer: https://www.youtube.com/watch?v=WvMlPWePjm0

Toast! Indie Game

What is Toast?

Toast’s easy to use controls, many exciting features, and simplistic graphics set itself apart from other indie games on the app store. As the stage scrolls by users simply tap the screen to make their character jump onto platforms, over enemies, or even into power ups.

One of the greatest features that toast has to offer is its unlockables. Users accumulate coins by playing Toast. These coins can be used to purchase more levels and characters to play as. Users can play as every adorable enemy in the game for just a small cost of coins. With over 30 playable characters and 12 different worlds, Toast has a lot of depth for characters to explore.

For players who have a knack for competition, Toast will save the user’s highest scores and post them to a global leaderboard so that they can compare themselves against other players across the world. A quote from a review by Hudson Crider describes this process:

“Great game! Really fun and challenging! Great way to pass the time trying to beat your high score.”

Additionally, players also unlock achievements from achieving high scores, collecting items, jumping, defeating enemies, and accumulating coins to use for unlockables.

Toast is available world wide for absolutely no cost to the user. Currently the app does not provide any in app purchases and is available on both iPhones and Android phones.

Toast is an awesome indie game that began as a simple doodle in one of my college notebooks. Before I set out on my quest to make amazing and wonderful games I realized that I was missing something that was very critical to game development. Experience. Originally the game was just a simple runner on a single platform where users would tap the screen to jump over other foods. As I gathered feedback on Toast, the game evolved tremendously. I learned so much from implementing music, power ups, characters, levels, platforming, achievements and leaderboards. I was fortunate enough to find a really great sprite editor in Aseprite and a wonderful framework in libGDX. Learning how to integrate with Google Play Services and Game Center has been beyond valuable. Now that Toast is in its 2.0 release it is better than ever and getting more positive feedback than ever. Toast has taught me a lot about app development and marketing! iTunes,Google Play, Trailer, Facebook, Twitter